In a world obsessed with photorealism, microtransactions, and endless updates that break more than they fix, we decided to say bollocks to all that, and bring back something gloriously simple: a pixelated frog dodging death on a 2D road.
Enter Frogboss. A reimagining of the classic Frogger, built for the modern attention span but with the soul of a cassette-loading, tape-screeching childhood. Why? Because somewhere between the latest GPU flex and dopamine-addled mobile tap-fests, gaming lost its innocence, and its weird, stupid joy.
Frogboss doesn’t care about loot crates or leaderboards hacked by 14-year-olds with superiority complexes. It’s a game with a single purpose: cross the road, don't die, and feel something. That’s it. No tutorials, no cutscenes, just pure reflex and retro panic. The kind that makes your palms sweat and your grin widen with every stupid little hop.
We didn’t rebuild this for nostalgia. We did it because simplicity is rebellion now.
Think about it - gaming today is bloated. Every title is a Hollywood wannabe. Every button press is part of a cinematic experience designed by a committee of risk-averse executives and market researchers. But back in the day, it was just you, a rubber-keyed ZX Spectrum, and a frog that barely looked like a frog. And you loved it.
Frogboss brings that vibe back - with a twist. We added chaos. A few wild cars. A custom frog icon with attitude. And a scoring system that doesn’t insult your intelligence. It’s crude. It’s fast. It’s totally unfair sometimes. Just like life.
And here's the real kicker: we built it not in Unity, not in Unreal, but embedded it right into a bloody marketing platform. That’s right. Frogboss lives inside our CRM, thumbing his green little nose at everything the gaming industry holds sacred. Because why not? If you can’t squeeze joy into the tools of capitalism, what’s the point?
This isn’t about going backward. It’s about reminding ourselves that fun doesn't have to be complicated. Sometimes, a 440px-wide canvas with a dodgy traffic system is more thrilling than a $70 blockbuster that needs a 120GB patch on day one.
So yes, the Sinclair Spectrum would cry if it saw Frogboss. Tears of joy. Tears of pride. Tears that say, “You remembered what it was all about.”
This is more than a retro game. It’s a statement.
We’re not just crossing roads, we’re crossing the line between the bloated now and the beautiful then. And we’re doing it one suicidal frog-hop at a time.
Now press ↑ and go.
Because you’ve got places to be, and cars don’t stop for legends.
Probably based in London, unless we forgot to move the Wi-Fi.
Fitzrovia-ish, W1T 4SP
Phone: +44 777 166 5128
(yes, that's a real number)
Email: [email protected]
Built in a panic. Running on caffeine. Accidentally effective.
We’re not for everyone. Just the ones who want clicks without the cringe.
© MADSOT. All rights reversed. Probably shouldn’t copy this.