Sartre’s Simulator

Filed under: Virtual Existence | Existential Loops | No Exit.exe


Welcome to Sartre’s Simulator — the only game where winning is impossible, losing is inevitable, and the only reward is dread.

You spawn in a café. You have no wallet. There is no menu. A waiter approaches and asks you to define your purpose. The game begins.

Game Mechanics

  • Inventory: 1 espresso, 3 regrets, and a vague sense of self.
  • Objective: To become what you are not, while denying what you are.
  • Choices: Existentially meaningless, but you’ll make them anyway.
  • NPCs: Jean-Paul, Simone, and a bugged barista named Absurdity.

Notable Quests

  • “Flee the Gaze”: Escape a mirror that critiques your every move.
  • “Find the Essence”: Spoiler — it was never there.
  • “Debug the Void”: You’ll wish you hadn’t.

Game Over Screen

Instead of credits, the game simply reboots and says, “You are condemned to be free.”

No leaderboards. No final boss. Just a looping monologue narrated by a synthetic Sartre who keeps asking if you want more coffee.

Playtime: Eternal. Resolution: 1280xAnxiety.


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